Alphonce C. and Decker, A. (2015) An Introduction to Object-Oriented Programming and Problem Solving, Pearson Learning Solutions. New York, NY. ISBN-13 9781323230749 http://www.pearsoncustom.com/ny/ub_cse115/
Alphonce C. and Decker A.Class Notes for CSE 115, Self-published for use in course, 2006-2014.
Decker A.Instructor’s Manual with Solutions for Walter Savitch’s Absolute Java 2nd Edition, Addison-Wesley, Electronic Supplement, 2005.
Decker A.Instructor’s Manual with Solutions for Walter Savitch’s Absolute Java, Addison-Wesley, Electronic Supplement, 2004.
RefereedJournal Articles
Decker, A., Egert, C., Cascioli, E. (2020) “Cohorting Incoming Students in a CS1 Course: Experiences and Reflections from the First Year of Implementation”, Journal of Computing Sciences in Colleges, 35:8, 186-197, https://dl.acm.org/doi/10.5555/3417639.3417656
Margulieux, L.E., Morrison, B.B., and Decker. A. (2020) “Reducing Withdrawal and Failure Rates in Introductory Programming with Subgoal Labeled Worked Examples”, International Journal of STEM Education, 7:19, 16 pages, https://doi.org/10.1186/s40594-020-00222-7.
Decker. A., and McGill, M.M., (2019) “A Systematic Review Exploring the Differences in Reported Data for Pre-College Educational Activities for Computer Science, Engineering, and other STEM Discipline”, Educational Sciences. 9(2), 69; https://doi.org/10.3390/educsci9020069
Margulieux, L., Ayer, T., and Decker. A. (2019) “Review of Measurements Used in Computing Education Research and Suggestions for Increasing Standardization”, Computer Science Education. 29:1, 49-78, DOI: 10.1080/08993408.2018.1562145.
McGill, M.M., Decker, A., and Settle, A. (2016) “Undergraduate students’ perceptions of the impact of pre-college computing activities on choices of major”, ACM Transactions on Computing Education. 16:4, Article 15, 33 pages. DOI: http://dx.doi.org/10.1145/2920214
Decker, A. and Simkins, D. (2013) “You Have Died of Dysentery: A First Attempt at Navigating a Course in Educational Games”, Journal of Interactive Humanities, Volume 1, Issue 1, Article 1. http://scholarworks.rit.edu/jih/vol1/iss1/1
McGill, M.M., Settle, A. and Decker, A. (2013) “Demographics of Undergraduates Studying Games in the United States: A Comparison of Computer Science Students and the General Population”, Computer Science Education, 23:2, pp. 158-185. DOI: http://dx.doi.org/10.1080/08993408.2013.769319
Decker, A., Haydanek, S. and Egert, C. (2005) “When Objects Collide: Abstractions over Common Physics Problems for Capstone Projects in CS1”, Journal of Computing Sciences in Colleges, 21(2), pp. 12-18. DOI: https://dl.acm.org/doi/10.5555/1089053.1089056
McSkimming, B.M., Decker A. (2021) “Investigating the usage of Likert-style items within Computer Science Education Research Instruments”, Proceedings of the 2021 Frontiers in Education Conference, October 2021, Lincoln, NE, USA, pp. 1-8. DOI: 10.1109/FIE49875.2021.9637198
Xavier, J., McGill, M., Decker, A. (2020) “Designing and Developing a Resource Center for Primary and Secondary Computing Education Researchers”, Proceedings of the 2020 Frontiers in Education Conference, October, 2020, Uppsala, Sweden. DOI: 10.1109/FIE44824.2020.9274252
Mackay, S., Decker, A. (2020) “Updating our Understanding of the Impact of Pre-College Computing Experiences on University Students”, Proceedings of the 2020 Frontiers in Education Conference, October, 2020, Uppsala, Sweden. DOI: 10.1109/FIE44824.2020.9274143
McGill, M., Decker, A. (2020) “Construction of a Taxonomy for Tools, Languages, and Environments across Computing Education”, Proceedings of the fifteenth annual International Conference on International Computing Education Research (ICER ’20), ACM, August, 2020. Dunedin, New Zealand. DOI: 10.1145/3372782.3406258
McGill, M., Decker, A. (2020) “Tools, Languages, and Environments Used in Primary and Secondary Computing Education”, Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education (ITiCSE ’20), ACM, June 17-19, 2020. Trondheim, Norway. DOI: 10.1145/3341525.3387365 [SLIDES FROM TALK]
McGill, M., Decker, A. (2020) “A Gap Analysis of Statistical Data Reporting in K-12 Computing Education Research: Recommendations for Improvement”, Proceedings of the 51st SIGCSE Technical Symposium of Computer Science Education, March 11-14, 2020. Portland, OR, USA, pp. 591-597. DOI: 10.1145/3328778.3366842
Upadhyaya, B., McGill, M.M., Decker, A. (2020) “A Longitudinal Analysis of K-12 Computing Education Research in the United States: Implications and Recommendations for Change”, Proceedings of the 51st SIGCSE Technical Symposium of Computer Science Education, March 11-14, 2020. Portland, OR, USA, pp. 605-611. DOI: 10.1145/3328778.3366809 [VIDEO OF TALK] [SLIDES FROM TALK]
Maxim, B.R., Decker, A., Yackley, J.J. (2019) “Student Engagement in Active Learning Software Engineering Courses”, Proceedings of the 2019 Frontiers in Education Conference, October 16-19, 2019, Cincinnati, OH, USA, 5 pages. DOI: 10.1109/FIE43999.2019.9028644
Decker, A., Margulieux, L.E., Morrison, B.B. (2019) “Using the SOLO Taxonomy to Understand Subgoal Labels Effect on Problem Solving Processes in CS1”, Proceedings of the fifteenth annual International Conference on International Computing Education Research (ICER ’19), August 12-14, 2019, Toronto, ONT, Canada, pp. 209-217. DOI: 10.1145/3291279.3339405 [SLIDES FROM TALK]
Margulieux, L.E., Morrison, B.B., Decker, A. (2019) “Design and Pilot Testing of Subgoal Labeled Worked Examples for Five Core Concepts in CS1”, Proceedings of the 2019 ACM Conference on Innovation and Technology in Computer Science Education (ITiCSE ’19). July 15-17, 2019, Aberdeen, Scotland, UK, 548-554. DOI: 10.1145/3304221.3319756 [SLIDES FROM TALK]
Decker, A., McGill, M. (2019) “A Topical Review of Evaluation Instruments for Computing Education”, Proceedings of the 50th SIGCSE Technical Symposium of Computer Science Education, February 27-March 2, 2019, Minneapolis, MN, 558-564. DOI: 10.1145/3287324.3287393 [SLIDES FROM TALK]
McGill, M., Decker, A., Haynie, K., and McKlin, T. (2019) “A Gap Analysis of Noncognitive Constructs in Evaluation Instruments Designed for Computing Education”, Proceedings of the 50th SIGCSE Technical Symposium of Computer Science Education, February 27-March 2, 2019, Minneapolis, MN, 706-712. DOI: 10.1145/3287324.3287362 [SLIDES FROM TALK]
Decker, A., Egert, C., and Phelps, A. (2018) “Learning to Create or Creating to Learn”, Proceedings of Meaningful Play 2018, October 11-13, 2018, East Lansing, MI, ETC Press. DOI: 10.1184/R1/9995969.v1 [SLIDES FROM TALK]
Yackley, J., Maxim, B., Brunvand, S., and Decker, A. (2018) “Active Learning and Gamification in Game Design Courses”, Proceedings of Meaningful Play 2018, October 11-13, 2018, East Lansing, MI, ETC Press. DOI: 10.1184/R1/9995969.v1
Decker, A., Schneider, J. and Margulieux, L. (2018) “How Engineering and Computing Students Demonstrate Critical Thinking During Required Co-op Work Experiences”, Proceedings of the 2018 Frontiers in Education Conference, October 3-6, 2018, San Jose, CA, 9 pages. DOI: 10.1109/FIE.2018.8659164 [SLIDES FROM TALK]
McGill, M., and Decker, A. (2018) “Defining Requirements for a Repository to Meet the Needs of K-12 Computer Science Educators, Researchers, and Evaluators”, Proceedings of the 2018 Frontiers in Education Conference, October 3-6, 2018, San Jose, CA, 9 pages. DOI: 10.1109/FIE.2018.8659312.
McGill, M., Decker, A., and Abbott, Z. (2018) “Improving Research and Experience Reports of Pre-College Computing Activities: A Gap Analysis”, Proceedings of the 49th SIGCSE Technical Symposium of Computer Science Education, Baltimore, MD, pp. 964-969. DOI: 10.1145/3159450.3159481.
Maxim, B., Decker, A., and Brunvand, S. (2017) “Use of Role-Play and Gamification in a Software Project Course”, Proceedings of the 2017 Frontiers in Education Conference, October 28-21, 2017, Indianapolis, IN, 5 pages. DOI: 10.1109/FIE.2017.8190501.
Decker, A., and McGill, M. (2017) “Pre-College Computing Outreach Research: Towards Improving the Practice”, Proceedings of the 48th SIGCSE Technical Symposium of Computer Science Education, Seattle, WA, pp. 153-158. DOI: 10.1145/3017680.3017744 [SLIDES FROM TALK].
Decker, A., and Simkins, D. (2016) “Uncovering Difficulties in Learning for the Intermediate Programmer”, Proceedings of the 2016 Frontiers in Education Conference, Erie, PA, 9 pages. DOI: 10.1109/FIE.2016.7757446 [SLIDES FROM TALK].
Simkins, D. and Decker, A. (2016) “Examining the Intermediate Programmers Understanding of the Learning Process”, Proceedings of the 2016 Frontiers in Education Conference, Erie, PA, 4 pages. DOI: 10.1109/FIE.2016.7757449 [SLIDES FROM TALK].
Decker, A., and Simkins, D. (2016) “Leveraging Role Play to Explore Software and Game Development Process”, Proceedings of the 2016 Frontiers in Education Conference, Erie, PA, 5 pages. DOI: 10.1109/FIE.2016.7757685 [SLIDES FROM TALK].
Decker, A., Egert, C.A., and Phelps, A. (2016) “Splat! er, Shmup? A Postmortem on a Capstone Production Experience”, Proceedings of the 2016 Frontiers in Education Conference, Erie, PA, 9 pages. DOI: 10.1109/FIE.2016.7757399 [SLIDES FROM TALK].
Morrison, B.B., Decker, A., and Margulieux, L.E. (2016) “Learning Loops: A Replication Study Illuminates Impact of HS Courses” Proceedings of the twelfth annual International Conference on International Computing Education Research (ICER ’16), September 9-11, 2016, Melbourne, Australia, pp. 221-230. DOI: http://dx.doi.org/10.1145/2960310.2960330. [SLIDES FROM TALK]
Smith, R. and Decker, A. (2016) “Understanding the Impact of QPOC Representation in Video Games”, Proceedings ofResearch in Equity and Sustained Participation in Engineering, Computing, and Technology (RESPECT), August 12-13, 2016, Atlanta, GA, 8 pages. DOI: 10.1109/RESPECT.2016.7836164 [SLIDES FROM TALK]
Decker A., McGill, M.M., and Settle, A. (2016) “Towards a Common Framework for Evaluating Computing Outreach Activities”, Proceedings of the 47th SIGCSE Technical Symposium of Computer Science Education, Memphis, TN, pp. 627-632. DOI: http://dx.doi.org/10.1145/2839509.2844567 [SLIDES FROM TALK]
Decker, A., Eiselt, K., and Voll, K. (2015) “Understanding and Improving the Culture of Hackathons: Think Global Hack Local”, Proceedings of the 2015 Frontiers in Education Conference, El Paso, TX, pp. 1138-1145. DOI: http://dx.doi.org/10.1109/FIE.2015.7344211 [SLIDES FROM TALK]
Decker, A., and Egert, C. (2015) “Is this thing on? Determining Comfort Level with Communication Skills in a Technical Discipline”, Proceedings of the 2015 Frontiers in Education Conference, El Paso, TX, pp. 2326-2334. DOI: http://dx.doi.org/10.1109/FIE.2015.7344404 [SLIDES FROM TALK]
McGill, M.M., Decker, A., and Settle, A. (2015) “Does Outreach Impact Choices of Major for Underrepresented Undergraduate Students?” Proceedings of the eleventh annual International Conference on International Computing Education Research (ICER ’15), Omaha, NE, pp. 71-80. DOI: http://dx.doi.org/10.1145/2787622.2787711 [SLIDES FROM TALK]
Decker, A., Egert, C., and Jacobs, S. (2014) “Throwing Out the First Pitch”, Proceedings of the 2014 Frontiers in Education Conference, Madrid, Spain, pp. 202-209. DOI: 10.1109/FIE.2014.7044021
Simkins, D., Decker, A., Egert, C., Snyder, A., and VanVoorhis, V. (2014) “Martha Madison: Marvelous Machines: Exploring Simple Machines in an Open-Ended, Collaborative Sandbox” Proceedings of the 2014 Frontiers in Education Conference, Madrid, Spain, pp. 275-281. DOI: https://doi.org/10.1109/FIE.2014.7044032
McGill, M.M., Settle, A. and Decker, A. (2013) “Demographics of Undergraduate Students in Game Degree Programs in the United States and United Kingdom”, Proceedings of the 14th Annual Conference on Information Technology Education (SIGITE 2013), Orlando, FL, pp. 43-50. DOI: https://doi.org/10.1145/2512276.2512278
Settle, A., McGill, M.M., and Decker, A. (2013) “Diversity in the Game Industry: Is Outreach the Solution?” Proceedings of the 14th Annual Conference on Information Technology Education (SIGITE 2013), Orlando, FL, pp. 171-176. DOI: https://doi.org/10.1145/2512276.2512283
Decker A. and Lawley, E.L. (2013) “Life’s a Game and the Game of Life: How Making a Game Out of It Can Change Student Behavior”, Proceedings of the 44th SIGCSE Technical Symposium of Computer Science Education, Denver, CO, pp. 233-237. DOI: https://doi.org/10.1145/2445196.2445269 [SLIDES FROM TALK]
Decker, A., Egert, C., Phelps, A. and McDonough, J., (2012) “Technical Properties of Play: A Technical Analysis of Significant Properties for Video Game Preservation”, Proceedings from the 2012 IEEE Interational Games Innovation Conference, Rochester, NY, pp. 56-59. DOI: https://doi.org/10.1109/IGIC.2012.6329857 [SLIDES FROM TALK]
Simkins, D., Egert, C. and Decker, A. (2012) “Evaluating Martha Madison: Developing Analytical Tools for Gauging the Breadth of Learning Facilitated by STEM Games”, Proceedings from the 2012 IEEE International Games Innovation Conference, Rochester, NY, pp. 137-140. DOI: https://doi.org/10.1109/IGIC.2012.6329859
Alphonce, C., Caspersen M. and Decker A. (2007) “Killer ‘Killer Examples’ for Design Patterns”, Proceedings of the 38th SIGCSE Technical Symposium on Computer Science Education, Covington, KY. pp. 228 – 232. DOI: https://doi.org/10.1145/1227504.1227390 [SLIDES FROM TALK]
Decker A., Egert C. and Ventura, P. (2006) “Through the Looking Glass: Reflections on Using Undergraduate Teaching Assistants in CS1”, Proceedings of the 37th SIGCSE Technical Symposium on Computer Science Education, Houston, TX. pp. 46 – 50. DOI: https://doi.org/10.1145/1124706.1121358 [SLIDES FROM TALK]
Ventura, P., Egert, C. and Decker A. (2004) “Ancestor Worship in CS1: Reexamining the Introduction of Arrays”, 2004 OOPSLA Educator’s Symposium, Vancouver, BC, pp. 68 – 72. DOI: https://doi.org/10.1145/1028664.1028700 [SLIDES FROM TALK]
Decker, A. and Ventura, P. (2004) “Claim this Class for Computer Science: A Non-Mathematician’s Discrete Structures Course”, Proceedings of the SIGCSE Technical Symposium on Computer Science Education, Norfolk, VA, 442 – 446. DOI: https://doi.org/10.1145/971300.971448 [SLIDES FROM TALK]
Decker A., Weiss, M.A., Sheard, J. (2019) “Announcing the SIGCSE Test of Time Award” SIGCSE Bulletin. 51:2, 17. DOI: https://doi.org/10.1145/3329103.3329115
Decker A., Eiselt, K., Alphonce, C. (2018) “Help us Celebrate 50 SIGCSE Technical Symposiums” SIGCSE Bulletin. 50:3, 2. DOI: https://doi.org/10.1145/3243071.3243072
Kölling, M., Trees, F.P., Hoeppner, S., and Green, D. Teaching with Greenfoot – From development of material to delivery in the classroom, Workshop: SIGCSE 2011, Dallas, TX, March 12, 2011. [uncredited because I was on the conference committee, but did serve as a coordinator for this workshop]
Alphonce, C., Börstler, J., Caspersen, M., Decker, A., and Kölling, M. Process in OO Pedagogy: A “Killer” Workshop, Workshop: OOPSLA 2007, Montreal, Quebec, Canada, October 21-25, 2007.
Decker, A., McGill, M.M. Understanding the Landscape of Diversity Efforts in K-12 Computing Using csedresearch.org, Presentation to be presented at 2020 The Collaborative Network for Engineering and Computing Diversity (CoNECD), April 2020 – postponed to January 2021.
McGill, Decker, A., Torbey, R., Vivian, R. An Introduction to Conducting Quantitative K-12 Computing Education Research. Special Session presented at SIGCSE 2020, March 2020. DOI: 10.1145/3328778.3366993
McGill, M.M., Decker, A. 2019. csedresearch.org: Resources for Primary and Secondary Computer Science Education Research. Tips, Techniques and Courseware Talk presented at ITiCSE 2019, July 16, 2019. DOI: 10.1145/3304221.3325545
Morrison, B.B., Decker, A., Margulieux, L.E. Using Subgoal Labels to Improve Learning Outcomes in CS1, NSF STEM for All Video Showcase Presentation, May 13-20, 2019. https://stemforall2019.videohall.com/presentations/1391
Decker, A., McGill, M.M., Ravitz, J., Snow, E., and Zarch, R. Connecting Evaluation and Computing Education Research: Why is it so Important? Special Session: SIGCSE 2018, February 23, 2018. DOI: 10.1145/3159450.3159642 [SLIDES]
Cigas, J., Decker, A., Furman, C., Gallagher, T. How am I Going to Grade All These Assignments? Thinking About Rubrics in the Large, Special Session: SIGCSE 2018, February 23, 2018. DOI: 10.1145/3159450.3159641 [SLIDES]
Decker, A., McGill, M.M., DeLyser, L., Quinn, B., Berry, M., Haynie, K., McKlin, T. Repositories You Shouldn’t Be Living Without, Special Session: to be presented at SIGCSE 2018, February 24, 2018. DOI: 10.1145/3159450.3159641 [SLIDES]
Decker, A., Trees, F. P., and Hoeppner, S. Greenfoot: An Approach for Introducing Java, Special Session: CS & IT 2011, July 12, 2011. [SLIDES] [Video of presentation]
Refereed Panel Session Participation
Sahami, M., Astrachan, O., Czajka, S., Decker, A. and Rosato, J. Should the AP Computer Science A Exam Switch to Using Python?. Panel at SIGCSE 2022, March 2022. (accepted – in press)
Decker, A., DePasquale, P., Raj, R.K., Jadud, M. Bringing Industry Experience into the University Experience. Panel presented at CCSC Northeast, April 2020.
Egert, C., Ventura, P., and Decker, A. “Putting the ‘Fun’ Back in Fundamentals: Using Games to Teach Object-Oriented Design Early”, Panel Session: Computer Gaming, ASEE St. Lawrence Section Conference 2005, Binghamton University, Binghamton, NY, April 8-9, 2005.
Howard, G. and Decker, A. (2020) “Predicting Behaviors of Advanced Persistent Threats Using Collaborative Filtering”, A poster to be presented at 15th International Conference on Cyber Warfare and Security (ICCWS), March 12-13, 2020, Norfolk, VA, USA. [POSTER]
McGill, M.M., Decker, A. (2019) “Six Simple Steps to Help Grow the Quantity and Quality of Research Focusing on Broadening Participation in K-12 Computer Science Education using csedresearch.org”, A poster presented at Research in Equity and Sustained Participation in Engineering, Computing, and Technology (RESPECT), February 27, 2019, Minneapolis, MN, USA. [POSTER]
Holliday, M. and Decker, A. (2018) “Women of Color and Role in Video Games”, A poster to be presented at ACM Richard Tapia Celebration of Diversity in Computing, September 19-21, 2018, Orlando, FL. [Proceedings link] [POSTER]
Decker, A., and McGill, M. (2018) “Differences in Reporting of Outreach Research Data between CS Education and STEM Education”, A poster presented at ICER 2018, August 13-15, 2018, Espoo, Finland. [POSTER]
Decker, A., McGill, M.M., and Settle, A. (2015) “An Analysis of the Impact of Outreach Activities on Choices of Majors”, A poster presented at Grace Hopper Celebration of Women in Computing 2015, October 14-16, 2015, Houston, TX [POSTER].
Decker, A., McGill, M.M., and Settle, A. (2015) “Computing Outreach Literature Review”, A poster presented at Research in Equity and Sustained Participation in Engineering, Computing, and Technology (RESPECT), August 13-14, 2015, Charlotte, NC. doi: 10.1109/RESPECT.2015.7296509 [POSTER]
Alphonce, C., Börstler, J., Caspersen, M.E., Decker, A., and Kölling, M. (2007) “Process in OO Pedagaogy: The Sixth “Killer Examples” Workshop”, A poster presented at OOPSLA 2007, October 21-25, 2007, Montreal, Quebec, Canada. URL: http://www.oopsla.org/oopsla2007/program/FinalProgram.pdf
Wang, G., McSkimming, B., Marzec, Z., Gardner, J., Decker A., and Alphonce, C. (2007) “Green: A Flexible UML Class Diagramming Tool for Eclipse”, A poster presented at OOPSLA 2007, October 21 – 25, 2007, Montreal, Quebec, Canada. URL: http://dl.acm.org/citation.cfm?id=1297890&CFID=964695771&CFTOKEN=33672611
Gardner, J., McSkimming, B., Wang, G. – with Faculty Advisors Alphonce, C., and Decker A. (2007) “Green: A Software Design Tool Developed for Students by Students”, A poster presented at the University at Buffalo’s Celebration of Academic Excellence, April 19, 2007, Buffalo, NY. URL: http://curca.buffalo.edu/students/pdfs/2007_symposium.pdf
Decker, A. and Alphonce, C. “Does CS1 Have to Be So Syntactical?” (2006) A poster presented at OOPSLA 2006 Educator’s Symposium, October 23, 2006, Portland, OR. [POSTER]
Alphonce, C., Caspersen, M., Wong, S. and Decker, A. (2005) “Fourth Killer Examples for Design Patterns and Objects First Workshop Results”, A poster presented at OOPSLA 2005, October 16-20, 2005, San Diego, CA. URL: http://www.oopsla.org/2005/ShowEvent.do?id=565 [POSTER]
Refereed Lightning Talk Presentations
McGill, M.M. [presenter] and Decker, A. (2020) “Supporting Research on Inclusion in K-12 Computer Science Education using CSEdResearch.org”, A lightning talk presented at Research in Equity and Sustained Participation in Engineering, Computing, and Technology (RESPECT), March 11, 2020, Portland, OR.
Decker, A. [presenter], McGill, M.M., and Settle, A. (2015) “Computing Outreach Literature Review”, A lightning talk presented at Research in Equity and Sustained Participation in Engineering, Computing, and Technology (RESPECT), August 13-14, 2015, Charlotte, NC. http://ieeexplore.ieee.org/document/7296509/ [SLIDES FROM TALK]
Refereed Demo Presentations
Wang, G., McSkimming, B., Marzec, Z., Gardner, J., Decker, A., and Alphonce, C. (2007) “Green: A Flexible UML Class Diagramming Tool for Eclipse”, A demo presented at OOPSLA 2007, October 21-25, 2007, Montreal, Quebec, Canada. URL: http://dl.acm.org/citation.cfm?id=1297913&CFID=964695771&CFTOKEN=33672611
Refereed Doctoral Consortium Participation and Presentation
Decker, A. (2004) “How Students Measure Up: Creation of an Assessment Tool for CS1”, SIGCSE 2004 Doctoral Consortium: held in conjunction with the SIGCSE 2004 Technical Symposium on Computer Science Education, Norfolk, VA. [APPLICATION] [PRESENTATION SLIDES]
Decker, A. (2003) “I Want to be a Computer Scientist When I Grow Up: Evaluating the Skills Necessary for Computer Science”, SIGCSE 2003 Doctoral Consortium: held in conjunction with the SIGCSE 2003 Technical Symposium on Computer Science Education, Reno, NV. http://www.radford.edu/~sigcse/DC03/participants/decker.html.
Invited Talks/Colloquia Presentations
Follow the Yellow Brick Road: A Reflection on Pathways in Computing Education Research, Computing Education at Davis Seminar Series, UC Davis [virtual], May 7, 2021.
Improving Performance in Introductory Programming Courses, International Workshop on Computing Education (IWCE) Keynote, China [held virtually], August 22, 2020.
Reflections on Assessment, Impact, and Contribution in Computing Education, CSE Up Beat Presentation Series, University at Buffalo, Buffalo, New York, November 18, 2019.
Computing Students: How do we get them? How do we keep them?, RIT’s STEM Education Research Group’s Interdiscplinary STEM Education Research Forum, Rochester, NY, April 24, 2018.
Gaming Education, RIT MAGIC Center’s Professional Development Day at McQuaid Jesuit, Rochester, NY, April 23, 2018.
Game Design and Development, A teleconference presentation to Heywood Avenue School’s Engineering Week, Orange, New Jersey, March 1, 2018.
Students: How do we get them? How do we keep them?, Colloquium, Mt. Saint Mary’s University, Frederick, Maryland, February 20, 2018.
An Introduction to Computing, A presentation to S. Bishop’s 4th grade class, Alden Intermediate School, Alden, New York, April 18, 2017.
What is your passion?, Presentation, Winter Springs High Schoool, Winter Springs, Florida, October 23, 2017.
What is your passion?, Presentation, Meade High School, Fort Meade, Maryland, February 24, 2017.
What is your passion?, Presentation, Riverside Brookfield High School, Riverside, Illinois, January 16, 2017.
So you think you know about the games industry, Colloquium, Hiram College, Hiram, Ohio, November 8, 2016.
Computing education crossroads (or six-degrees of separation), Colloquium – IGM Colloquium Series, Rochester Institute of Technology, Rochester, New York, November 3, 2016.
Computing Education Crossroads: Finding my passion where my journey started, Colloquium – UB CSE Colloquium series, University at Buffalo, Buffalo, New York, October 27, 2016.
What is your passion?, Presentation, School for the Talented and Gifted, Dallas, Texas, September 13, 2016.
What is your passion?, Presentation, Weslaco High School, Weslaco, Texas, September 12, 2016.
How Chance Meetings Change Your Life, Colloquium – IGM Colloquium series, Rochester Institute of Technology, Rochester, New York, October 24, 2014.
Teaching Java to Novices, Guest Speaker, SUNY Fredonia First Annual High School Programming Competition, Fredonia, New York, December 19, 2002.
Invited Presentations
Decker, A., and McGill, M.M. (2019) “Establishing and Propagating a Model for Evaluating the Long Term Impact of Pre-College Computing Education”, A presentation at the NSF Research Showcase, presented in conjunction with SIGCSE 2019.
McGill, M.M., and Decker, A. (2019) “csedresearch.org: An Easy-to-use Resource for Finding Evaluation Instruments for your RPP”, A presentation at RPP for CS Webinar, January 30, 2019. [PRESENTATION SLIDES]
McGill, M.M., and Decker, A. (2019) “Growing the Quantity and Quality of Research Focusing on Broadening Participation in K-12 Computer Science Education using csedresearch.org”, A presentation at ECEP Webinar, January 8, 2019. [PRESENTATION SLIDES]
Decker, A., and McGill, M.M. (2018) “Establishing and Propagating a Model for Evaluating the Long Term Impact of Pre-College Computing Activities”, A presentation at the NSF Research Showcase, presented in conjunction with SIGCSE 2018.
Decker, A., and McGill, M.M.(2017) “Establishing and Propagating a Model for Evaluating the Long-term Impact of Pre-College Computing Activities”, A presentation at the RPPforCS Webinar: Focusing on Research Agenda, November 29, 2017. [PRESENTATION SLIDES]
Decker, A. (2017) “Evaluating the Long Term Impact of Pre-College Computing Activities”, A presentation at the GCCIS Research Showcase, April 28, 2017, Rochester Institute of Technology, Rochester, New York. [PRESENTATION SLIDES]
Decker, A. and Alphonce, C. (2012) “Computer Science K–8: Building a Strong Foundation”, A presentation at the 4th Annual Western New York CSTA Fall Conference, October 12, 2012, Buffalo, New York. [PRESENTATION SLIDES]
Decker, A. (2010) “Using Greenfoot, Games and Simulations to Introduce Programming to Students”, A presentation at the 2nd Annual Western New York CSTA Fall Conference, October 15, 2010, Buffalo, New York. [PRESENTATION SLIDES]
Invited Panel Participation
Decker, A., Garcia, D., Astrachan, O., and Hu, H. (2018) “The 8th Big Idea”, A panel discussion at InfoSys Crossroads 2018, May 23, 2018, Santa Cruz, CA.
Invited Workshops
Decker, A. (2014). “Introduction to GameMaker”, Workshop Leader: RU4CS, Rutgers University, August 18-19, 2014.